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mechanics

How Damage Works

The core damage model, spelled out: raw hits, DEF, modifiers, crits, elements, damage-over-time, additional hits, and the calculator’s known limits.

This guide is being rewritten from scratch for clarity and accuracy. Some statements made in the previous version were not quite correct - e.g. the implication that DEF is worthwhile stat to build outside of exactly Haydee. It is not. Please ignore all claims previously made.

The calculator should be correct so please use that for now.