Every Cosmo Gate season with its bosses and battle buffs — see which elements and classes each season favors.
Slams a fist down upon the enemy. Grants self Endless Veil.
Unleashes a massive shockwave to attack all enemies. Inflicts the enemy with DEF Down for 2 turns with a 100% chance. Removes all buffs from all enemies with a 100% chance if self has 4 or more stacks of Endless Veil after attacking, and additionally inflicts all enemies with Buff Block for 1 turn with a 100% chance if self has 6 or more stacks.
Throws compressed energy to strike all enemies. Deals 20% increased damage if self has 3 or more stacks of Endless Veil on attack. Deals an additional 20% increased damage if self has 5 or more stacks on attack.
Increases ATK and Effect RES by 2% after attacking. Stacks up to 10 times.
Increases self Action Gauge by 20% if self has 1 or less debuffs after being attacked.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Swings the Remnant Blade to attack the enemy. Inflicts the enemy with Fallen Will (Undispellable) for 3 turns with a 100% chance when using this skill if the enemy does not have Barrier. Ignores Effect RES. Prioritizes attacking the front row.
Condenses energy into an orb to attack the enemy. Grants self ATK Up for 2 turns and reduces the enemy's Action Gauge by 30%. Grants self SPD Up for 2 turns if self has Misguided Will after attacking.
Summons an abyssal surge from underground to deal damage to all enemies. Inflicts all enemies with DEF Down for 2 turns with a 100% chance. Inflicts the targets with Fallen Will (Undispellable) for 3 turns with a 100% chance when using this Skill if the targets have no Barrier. Fallen Will (Undispellable) ignores Effect RES.
Increases self Action Gauge by 20% if an enemy is afflicted with Fallen Will (Undispellable) after being attacked.
Grants self Misguided Will at the start of battle. Grants self Misguided Will at the start of any enemy's turn. Occurs once per turn.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Charges towards the enemy with a greatsword. Reduces the enemy's Action Gauge by 30% with a 100% chance.
Binds the enemy with thorny vines and swings a greatsword with grace. Increases all allies' (excluding self) Action Gauge by 25%. Inflicts the enemy with the highest action gauge with Paradox Shift for 3 turns with a 100% chance.
Slashes through space with a greatsword, dealing damage to all enemies. Grants self SPD Up for 2 turns and increases self Action Gauge by 30%. Removes all debuffs from self.
Grants self Guard (Undispellable) at the start of battle. Summons a Clockwork Plushie after using a Skill. Up to 2 Clockwork Plushies can be summoned.
Grants self Distorted Clock Hands (Undispellable)when an ally is defeated. Stacks up to 3 times. Removes all stacks of Distorted Clock Hands (Undispellable) and grants selfParadox Shift for 4 turns when attacked if Distorted Clock Hands (Undispellable) is at max stacks. Grants self Distorted Clock Hands (Undispellable) if self has Paradox Shiftwhen attacked by an attack that targets all.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Attacks the enemy with an afterimage swinging a blade of destruction. Reduces the enemy's Action Gauge by 20% with a 100% chance. Grants self 1 stack of Lingering Dissonance (Undispellable) if self has Favoritism's Echo (Undispellable). Prioritizes attacking the front row.
Uses Obliteration on the enemy with the highest Action Gauge if self Lingering Dissonance (Undispellable) is at max stacks on attack. Removes Lingering Dissonance (Undispellable) from self. Inflicts the enemy with Distorted Attunement (Undispellable) for 2 turns with a 100% chance. Increases the cooldown of all Skills by 1 turn and reduces the Action Gauge by 100%. Distorted Attunement (Undispellable) ignores Effect RES, Immunity, and ACC.
Imprisons all enemies within the scales of judgment and attacks all enemies. Removes Fractured Mindscape (Undispellable) and all debuffs from self. Grants self 7 stacks of Favoritism's Echo (Undispellable).
Increases self Action Gauge by 100% at the start of battle. Begins with Judgment at full cooldown reduction at the start of battle. Reduces self DMG Taken from Basic Skills by 50%. Increases self Action Gauge by 20% if self has a debuff when attacked by a Basic Skill.
Removes 1 stack of Favoritism's Echo (Undispellable) if self has Favoritism's Echo (Undispellable) after being attacked by a Special Skill or Ultimate Skill. Inflicts self with Fractured Mindscape (Undispellable) and reduces all enemies' cooldown of all Skills by 1 turn if self has neither Favoritism's Echo (Undispellable) nor Fractured Mindscape (Undispellable).
Increases damage dealt by Skills by 5% after using a Skill. This effect can stack.
Bites the enemy to attack. Reduces the enemy's Action Gauge by 10% with a 100% chance. Deals 30% increased damage on attack if the enemy has Tenth Trial (Undispellable).
Unleashes corrupted dragonflame to attack all enemies. Grants self Ironblood Scale Armor for 5 turns and inflicts all enemies with Tenth Trial (Undispellable) for 1 turn with a 100% chance.
Releases sealed power to attack all enemies. Grants self ATK Up for 2 turns and removes all debuffs from self. Deals 30% increased damage on attack if target has Tenth Trial (Undispellable).
Grants self Dragon's Reverse Scale for 2 turns when the enemy uses a non-attack Skill. Extends all of the enemy's debuffs by 1 turn with a 100% chance when attacked by a single-target attack if the attacker has Tenth Trial (Undispellable). Extension effect ignores Effect RES, Immunity, and ACC.
Triggers Head That Brings Pain when attacked 4 times by a single-target attack. Prioritizes attacking Defenders in the front row. This effect can trigger while Toughness is broken.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Snaps her fingers to ignite flames at the enemy's feet. Increases self Action Gauge by 20% if self has Daytime Cycle (Undispellable) on attack. Deals 30% increased damage if self has Nighttime Cycle (Undispellable) on attack.
Sweeps one wing to instantly strike the enemy. Grants self ATK Up for 2 turns, and inflicts the enemy with Silence for 1 turn with a 100% chance.
Summons the remnants of the Star of Calamity to scorch everything. Grants self DEF Up and Toughness DMG Nullification for 2 turns. Deals Chain DMG to all enemies proportional to self ATK if self has Nighttime Cycle (Undispellable) on using a Skill.
Grants self Daytime Cycle (Undispellable) at the start of battle. Removes Daytime Cycle (Undispellable) from self if self has the effect, and grants self Nighttime Cycle (Undispellable). Removes Nighttime Cycle (Undispellable) from self if self has the effect, and grants self Daytime Cycle (Undispellable).
Removes all stacks of Cycle Edict from self at the start of the turn. Grants self Cycle Edict for each debuff on self (max 4) after using a Skill. Reduces self Ultimate Skill cooldown by 1 turn and increases self Action Gauge by 30% if self has Nighttime Cycle (Undispellable) when attacked by an Ultimate Skill.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Slams a fist down upon the enemy. Grants self Endless Veil.
Unleashes a massive shockwave to attack all enemies. Inflicts the enemy with DEF Down for 2 turns with a 100% chance. Removes all buffs from all enemies with a 100% chance if self has 4 or more stacks of Endless Veil after attacking, and additionally inflicts all enemies with Buff Block for 1 turn with a 100% chance if self has 6 or more stacks.
Throws compressed energy to strike all enemies. Deals 20% increased damage if self has 3 or more stacks of Endless Veil on attack. Deals an additional 20% increased damage if self has 5 or more stacks on attack.
Increases ATK and Effect RES by 2% after attacking. Stacks up to 10 times.
Increases self Action Gauge by 20% if self has 1 or less debuffs after being attacked.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Slams a fist down upon the enemy. Deals 30% increased damage if the enemy is afflicted with Seeping Fear on attack. Prioritizes attacking the front row.
Unleashes a massive shockwave to attack all enemies. Increases self Action Gauge by 25% and inflicts all enemies with Seeping Fear for 3 turns with a 100% chance.
Throws condensed energy to strike all enemies. Removes all buffs from all enemies with a 100% chance. Deals 5% increased damage for each debuff on all enemies.
Increases self ATK and Effect Hit by 2% after attacking. Stacks up to 10 times.
Triggers Fractured Radiance after being attacked 5 times.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Launches a barrage of blades to attack the enemy. Fills self action gauge by 20%.
Spins blades to attack all enemies. Grants self DEF Up for 1 turn. Restores all allies' Toughness by 1. 100% chance to inflict Taunt on the target enemy with the lowest action gauge for 1 turn.
Unleashes sealed power to attack all enemies. Grants Toughness DMG Nullification to all allies for 5 turns. 100% chance to inflict ATK Down on all enemies for 2 turns.
Grants self Guard (Undispellable) at the start of battle. Removes all stacks of Souls of the Heroes (Undispellable) and grants self Fractured Soul (Undispellable) for 4 turns if Souls of the Heroes (Undispellable) is at max stacks when attacked.
Summons an Olberos Minion after using this skill. Triggers the basic skill of an ally under the effects of Chosen on a random target. Removes Chosen from all targets after the end of the turn. Grants Chosen to a random ally (excluding self). Up to 4 Olberos Minions can be summoned.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Charges towards the enemy with a greatsword. Reduces the enemy's Action Gauge by 30% with a 100% chance.
Binds the enemy with thorny vines and swings a greatsword with grace. Increases all allies' (excluding self) Action Gauge by 25%. Inflicts the enemy with the highest action gauge with Paradox Shift for 3 turns with a 100% chance.
Slashes through space with a greatsword, dealing damage to all enemies. Grants self SPD Up for 2 turns and increases self Action Gauge by 30%. Removes all debuffs from self.
Grants self Guard (Undispellable) at the start of battle. Summons a Clockwork Plushie after using a Skill. Up to 2 Clockwork Plushies can be summoned.
Grants self Distorted Clock Hands (Undispellable)when an ally is defeated. Stacks up to 3 times. Removes all stacks of Distorted Clock Hands (Undispellable) and grants selfParadox Shift for 4 turns when attacked if Distorted Clock Hands (Undispellable) is at max stacks. Grants self Distorted Clock Hands (Undispellable) if self has Paradox Shiftwhen attacked by an attack that targets all.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Attacks the enemy with an afterimage swinging a blade of destruction. Reduces the enemy's Action Gauge by 20% with a 100% chance. Grants self 1 stack of Lingering Dissonance (Undispellable) if self has Favoritism's Echo (Undispellable). Prioritizes attacking the front row.
Uses Obliteration on the enemy with the highest Action Gauge if self Lingering Dissonance (Undispellable) is at max stacks on attack. Removes Lingering Dissonance (Undispellable) from self. Inflicts the enemy with Distorted Attunement (Undispellable) for 2 turns with a 100% chance. Increases the cooldown of all Skills by 1 turn and reduces the Action Gauge by 100%. Distorted Attunement (Undispellable) ignores Effect RES, Immunity, and ACC.
Imprisons all enemies within the scales of judgment and attacks all enemies. Removes Fractured Mindscape (Undispellable) and all debuffs from self. Grants self 7 stacks of Favoritism's Echo (Undispellable).
Increases self Action Gauge by 100% at the start of battle. Begins with Judgment at full cooldown reduction at the start of battle. Reduces self DMG Taken from Basic Skills by 50%. Increases self Action Gauge by 20% if self has a debuff when attacked by a Basic Skill.
Removes 1 stack of Favoritism's Echo (Undispellable) if self has Favoritism's Echo (Undispellable) after being attacked by a Special Skill or Ultimate Skill. Inflicts self with Fractured Mindscape (Undispellable) and reduces all enemies' cooldown of all Skills by 1 turn if self has neither Favoritism's Echo (Undispellable) nor Fractured Mindscape (Undispellable).
Increases damage dealt by Skills by 5% after using a Skill. This effect can stack.
Snaps her fingers to ignite flames at the enemy's feet. Increases self Action Gauge by 20% if self has Daytime Cycle (Undispellable) on attack. Deals 30% increased damage if self has Nighttime Cycle (Undispellable) on attack.
Sweeps one wing to instantly strike the enemy. Grants self ATK Up for 2 turns, and inflicts the enemy with Silence for 1 turn with a 100% chance.
Summons the remnants of the Star of Calamity to scorch everything. Grants self DEF Up and Toughness DMG Nullification for 2 turns. Deals Chain DMG to all enemies proportional to self ATK if self has Nighttime Cycle (Undispellable) on using a Skill.
Grants self Daytime Cycle (Undispellable) at the start of battle. Removes Daytime Cycle (Undispellable) from self if self has the effect, and grants self Nighttime Cycle (Undispellable). Removes Nighttime Cycle (Undispellable) from self if self has the effect, and grants self Daytime Cycle (Undispellable).
Removes all stacks of Cycle Edict from self at the start of the turn. Grants self Cycle Edict for each debuff on self (max 4) after using a Skill. Reduces self Ultimate Skill cooldown by 1 turn and increases self Action Gauge by 30% if self has Nighttime Cycle (Undispellable) when attacked by an Ultimate Skill.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Slams a fist down upon the enemy. Deals 30% increased damage if the enemy is afflicted with Seeping Fear on attack. Prioritizes attacking the front row.
Unleashes a massive shockwave to attack all enemies. Increases self Action Gauge by 25% and inflicts all enemies with Seeping Fear for 3 turns with a 100% chance.
Throws condensed energy to strike all enemies. Removes all buffs from all enemies with a 100% chance. Deals 5% increased damage for each debuff on all enemies.
Increases self ATK and Effect Hit by 2% after attacking. Stacks up to 10 times.
Triggers Fractured Radiance after being attacked 5 times.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Swings the Remnant Blade to attack the enemy. Inflicts the enemy with Fallen Will (Undispellable) for 3 turns with a 100% chance when using this skill if the enemy does not have Barrier. Ignores Effect RES. Prioritizes attacking the front row.
Condenses energy into an orb to attack the enemy. Grants self ATK Up for 2 turns and reduces the enemy's Action Gauge by 30%. Grants self SPD Up for 2 turns if self has Misguided Will after attacking.
Summons an abyssal surge from underground to deal damage to all enemies. Inflicts all enemies with DEF Down for 2 turns with a 100% chance. Inflicts the targets with Fallen Will (Undispellable) for 3 turns with a 100% chance when using this Skill if the targets have no Barrier. Fallen Will (Undispellable) ignores Effect RES.
Increases self Action Gauge by 20% if an enemy is afflicted with Fallen Will (Undispellable) after being attacked.
Grants self Misguided Will at the start of battle. Grants self Misguided Will at the start of any enemy's turn. Occurs once per turn.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Slams a fist down upon the enemy. Grants self Endless Veil.
Unleashes a massive shockwave to attack all enemies. Inflicts the enemy with DEF Down for 2 turns with a 100% chance. Removes all buffs from all enemies with a 100% chance if self has 4 or more stacks of Endless Veil after attacking, and additionally inflicts all enemies with Buff Block for 1 turn with a 100% chance if self has 6 or more stacks.
Throws compressed energy to strike all enemies. Deals 20% increased damage if self has 3 or more stacks of Endless Veil on attack. Deals an additional 20% increased damage if self has 5 or more stacks on attack.
Increases ATK and Effect RES by 2% after attacking. Stacks up to 10 times.
Increases self Action Gauge by 20% if self has 1 or less debuffs after being attacked.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Bites the enemy to attack. Reduces the enemy's Action Gauge by 10% with a 100% chance. Deals 30% increased damage on attack if the enemy has Tenth Trial (Undispellable).
Unleashes corrupted dragonflame to attack all enemies. Grants self Ironblood Scale Armor for 5 turns and inflicts all enemies with Tenth Trial (Undispellable) for 1 turn with a 100% chance.
Releases sealed power to attack all enemies. Grants self ATK Up for 2 turns and removes all debuffs from self. Deals 30% increased damage on attack if target has Tenth Trial (Undispellable).
Grants self Dragon's Reverse Scale for 2 turns when the enemy uses a non-attack Skill. Extends all of the enemy's debuffs by 1 turn with a 100% chance when attacked by a single-target attack if the attacker has Tenth Trial (Undispellable). Extension effect ignores Effect RES, Immunity, and ACC.
Triggers Head That Brings Pain when attacked 4 times by a single-target attack. Prioritizes attacking Defenders in the front row. This effect can trigger while Toughness is broken.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Snaps her fingers to ignite flames at the enemy's feet. Increases self Action Gauge by 20% if self has Daytime Cycle (Undispellable) on attack. Deals 30% increased damage if self has Nighttime Cycle (Undispellable) on attack.
Sweeps one wing to instantly strike the enemy. Grants self ATK Up for 2 turns, and inflicts the enemy with Silence for 1 turn with a 100% chance.
Summons the remnants of the Star of Calamity to scorch everything. Grants self DEF Up and Toughness DMG Nullification for 2 turns. Deals Chain DMG to all enemies proportional to self ATK if self has Nighttime Cycle (Undispellable) on using a Skill.
Grants self Daytime Cycle (Undispellable) at the start of battle. Removes Daytime Cycle (Undispellable) from self if self has the effect, and grants self Nighttime Cycle (Undispellable). Removes Nighttime Cycle (Undispellable) from self if self has the effect, and grants self Daytime Cycle (Undispellable).
Removes all stacks of Cycle Edict from self at the start of the turn. Grants self Cycle Edict for each debuff on self (max 4) after using a Skill. Reduces self Ultimate Skill cooldown by 1 turn and increases self Action Gauge by 30% if self has Nighttime Cycle (Undispellable) when attacked by an Ultimate Skill.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Charges towards the enemy with a greatsword. Reduces the enemy's Action Gauge by 30% with a 100% chance.
Binds the enemy with thorny vines and swings a greatsword with grace. Increases all allies' (excluding self) Action Gauge by 25%. Inflicts the enemy with the highest action gauge with Paradox Shift for 3 turns with a 100% chance.
Slashes through space with a greatsword, dealing damage to all enemies. Grants self SPD Up for 2 turns and increases self Action Gauge by 30%. Removes all debuffs from self.
Grants self Guard (Undispellable) at the start of battle. Summons a Clockwork Plushie after using a Skill. Up to 2 Clockwork Plushies can be summoned.
Grants self Distorted Clock Hands (Undispellable)when an ally is defeated. Stacks up to 3 times. Removes all stacks of Distorted Clock Hands (Undispellable) and grants selfParadox Shift for 4 turns when attacked if Distorted Clock Hands (Undispellable) is at max stacks. Grants self Distorted Clock Hands (Undispellable) if self has Paradox Shiftwhen attacked by an attack that targets all.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Slams a fist down upon the enemy. Deals 30% increased damage if the enemy is afflicted with Seeping Fear on attack. Prioritizes attacking the front row.
Unleashes a massive shockwave to attack all enemies. Increases self Action Gauge by 25% and inflicts all enemies with Seeping Fear for 3 turns with a 100% chance.
Throws condensed energy to strike all enemies. Removes all buffs from all enemies with a 100% chance. Deals 5% increased damage for each debuff on all enemies.
Increases self ATK and Effect Hit by 2% after attacking. Stacks up to 10 times.
Triggers Fractured Radiance after being attacked 5 times.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Bites the enemy to attack. Reduces the enemy's Action Gauge by 10% with a 100% chance. Deals 30% increased damage on attack if the enemy has Tenth Trial (Undispellable).
Unleashes corrupted dragonflame to attack all enemies. Grants self Ironblood Scale Armor for 5 turns and inflicts all enemies with Tenth Trial (Undispellable) for 1 turn with a 100% chance.
Releases sealed power to attack all enemies. Grants self ATK Up for 2 turns and removes all debuffs from self. Deals 30% increased damage on attack if target has Tenth Trial (Undispellable).
Grants self Dragon's Reverse Scale for 2 turns when the enemy uses a non-attack Skill. Extends all of the enemy's debuffs by 1 turn with a 100% chance when attacked by a single-target attack if the attacker has Tenth Trial (Undispellable). Extension effect ignores Effect RES, Immunity, and ACC.
Triggers Head That Brings Pain when attacked 4 times by a single-target attack. Prioritizes attacking Defenders in the front row. This effect can trigger while Toughness is broken.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Swings the Remnant Blade to attack the enemy. Inflicts the enemy with Fallen Will (Undispellable) for 3 turns with a 100% chance when using this skill if the enemy does not have Barrier. Ignores Effect RES. Prioritizes attacking the front row.
Condenses energy into an orb to attack the enemy. Grants self ATK Up for 2 turns and reduces the enemy's Action Gauge by 30%. Grants self SPD Up for 2 turns if self has Misguided Will after attacking.
Summons an abyssal surge from underground to deal damage to all enemies. Inflicts all enemies with DEF Down for 2 turns with a 100% chance. Inflicts the targets with Fallen Will (Undispellable) for 3 turns with a 100% chance when using this Skill if the targets have no Barrier. Fallen Will (Undispellable) ignores Effect RES.
Increases self Action Gauge by 20% if an enemy is afflicted with Fallen Will (Undispellable) after being attacked.
Grants self Misguided Will at the start of battle. Grants self Misguided Will at the start of any enemy's turn. Occurs once per turn.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Bites the enemy to attack. Reduces the enemy's Action Gauge by 10% with a 100% chance. Deals 30% increased damage on attack if the enemy has Tenth Trial (Undispellable).
Unleashes corrupted dragonflame to attack all enemies. Grants self Ironblood Scale Armor for 5 turns and inflicts all enemies with Tenth Trial (Undispellable) for 1 turn with a 100% chance.
Releases sealed power to attack all enemies. Grants self ATK Up for 2 turns and removes all debuffs from self. Deals 30% increased damage on attack if target has Tenth Trial (Undispellable).
Grants self Dragon's Reverse Scale for 2 turns when the enemy uses a non-attack Skill. Extends all of the enemy's debuffs by 1 turn with a 100% chance when attacked by a single-target attack if the attacker has Tenth Trial (Undispellable). Extension effect ignores Effect RES, Immunity, and ACC.
Triggers Head That Brings Pain when attacked 4 times by a single-target attack. Prioritizes attacking Defenders in the front row. This effect can trigger while Toughness is broken.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Slams a fist down upon the enemy. Grants self Endless Veil.
Unleashes a massive shockwave to attack all enemies. Inflicts the enemy with DEF Down for 2 turns with a 100% chance. Removes all buffs from all enemies with a 100% chance if self has 4 or more stacks of Endless Veil after attacking, and additionally inflicts all enemies with Buff Block for 1 turn with a 100% chance if self has 6 or more stacks.
Throws compressed energy to strike all enemies. Deals 20% increased damage if self has 3 or more stacks of Endless Veil on attack. Deals an additional 20% increased damage if self has 5 or more stacks on attack.
Increases ATK and Effect RES by 2% after attacking. Stacks up to 10 times.
Increases self Action Gauge by 20% if self has 1 or less debuffs after being attacked.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Slams a fist down upon the enemy. Deals 30% increased damage if the enemy is afflicted with Seeping Fear on attack. Prioritizes attacking the front row.
Unleashes a massive shockwave to attack all enemies. Increases self Action Gauge by 25% and inflicts all enemies with Seeping Fear for 3 turns with a 100% chance.
Throws condensed energy to strike all enemies. Removes all buffs from all enemies with a 100% chance. Deals 5% increased damage for each debuff on all enemies.
Increases self ATK and Effect Hit by 2% after attacking. Stacks up to 10 times.
Triggers Fractured Radiance after being attacked 5 times.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Quickly approaches the enemy and attacks by swinging a blade. Reduces the enemy's Action Gauge by 30% with a 100% chance.
Pierces through the enemy, then leaps and strikes down. Grants self DEF Up for 2 turns and inflicts the enemy with Silence for 1 turn with a 100% chance.
Charges forward and bombards all enemies. Grants self SPD Up for 2 turns and inflicts the enemy with the highest Action Gauge with Taunt for 2 turns with a 100% chance.
Grants self 1 stack of Endurance (Undispellable) after being attacked. Reduces the cooldown of all skills by 1 turn and increases self Action Gauge by 100% if Endurance (Undispellable) is at max stacks when attacked by a Basic Skill or a Special Skill. Reduces self Action Gauge by 100% if Endurance (Undispellable) is at max stacks when attacked by an Ultimate Skill.
Removes all debuffs from self at the start of the turn.
Increases damage dealt by 5% after using a Skill. This effect can stack.
Unleashes an ashen inferno at the enemy. Increases self Action Gauge by 10% for each stack of Black Flame on self, up to 4 stacks.
Unleashes an inferno of condemnation to ravage the enemy. Inflicts the enemy with ATK Down and Buff Block for 2 turns with a 100% chance. Prioritizes attacking the enemy with the highest ATK.
Swings her sword to cleave a planet, attacking all enemies. Grants self Owner of the Throne and DEF Up for 2 turns and removes all buffs from all enemies with a 100% chance.
Grants self 4 stacks of Black Flame for 1 turn at the start of the turn. Reduces stack gain of Black Flame for each debuff on self. Stacks up to 4 times.
Takes 10% increased damage for each debuff on self when attacked, up to 4 debuffs. Additionally, fixes Effect RES to 0% if the attacker has a buff.
Increases damage dealt by 5% after using a Skill. This effect can stack.