Monastir Palace
HardSector 19Enemy weakness: MoonVoid Marauder
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 19-3Boss | 654,743 | 46,134 | 4,650 | 444,200 | 2850 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicCovert Strike
Slashes the enemy with sharp claws. Grants self Stealth for 1 turn.
- SpecialTarget Captured3-turn cooldown
Hides from sight before ambushing the enemy. Grants self Stealth for 1 turn and grants 1 instance of Skill DMG Nullification to all allies (excluding self).
- UltimateInvisible Hunter4-turn cooldown
Hides in the shadows to attack all enemies with a fatal strike. Inflicts all enemies with Silence for 1 turn with a 75% chance. Triggers a Critical Hit on hit if self has Stealth.
- PassiveCoordinated Hunt
Grants self Guard (Undispellable)Guard at the start of battle.
- PassivePack Defense
Increases self Action Gauge by 15% after an ally (excluding self) is attacked by a single-target attack.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Voidfallen
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 19-6Boss | 662,195 | 46,710 | 4,650 | 449,780 | 2886 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicTempered Blade
Swings a blade forged from unknown metal to attack the enemy. Deals 30% increased damage if self has Void Shield (Undispellable).
- SpecialTwilight Dance3-turn cooldown
Unleashes multiple slashes to cut down the enemy. Inflicts the enemy with Bleed for 2 turns with a 100% chance and inflicts self with SPD Up for 2 turns. Grants self 1 stack of Twilight Grace for 3 turns if self has Void Shield (Undispellable).
- UltimateVoid Enshroud5-turn cooldown
Releases intensely refined spirit sword slashes to strike all enemies. Grants self Void Shield (Undispellable). Removes and regrants Void Shield (Undispellable) to self if self already has Void Shield (Undispellable). Barrier from Void Shield (Undispellable) is proportional to self Max HP.
- PassiveFate of the Fallen
Begins with Void Enshroud at full cooldown reduction at the start of battle.
- PassiveTransition
ATK increases by 6% if self has Void Shield (Undispellable) at the start of the turn. Stacks up to 5 times.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Exterminator
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 19-9Boss | 669,647 | 47,286 | 4,650 | 455,360 | 2922 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicConditioned Combat
Attacks with using swordsmanship copied from a human. Deals 30% increased damage if self has Void Shield (Undispellable).
- SpecialOffensive Guard4-turn cooldown
Attacks with unified offense and defense. Grants self Void Shield (Undispellable) and SPD Up for 2 turns. If self has Void Shield (Undispellable), Void Shield (Undispellable) is removed and a new Void Shield (Undispellable) is granted. The Barrier from Void Shield (Undispellable) is proportional to self Max HP.
- UltimateVeil of the Void4-turn cooldown
Releases crystallized Void energy to strike all enemies. Inflicts the enemy with ATK Down for 2 turns and grants self DEF Up for 2 turns.
- PassiveInsight
Deals Chain DMG to the attacker proportional to self ATK after being attacked if self has Void Shield (Undispellable).
- PassiveExtermination
Increases ATK and CRIT Rate by 2% at the start of the turn. Stacks up to 10 times.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Annihilator
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 19-10Boss | 672,131 | 52,225 | 4,650 | 457,220 | 2934 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicPhysical Dismantling
Swings a heavy fist to crush the enemy. Deals 10% increased damage on attack for each buff on self.
- SpecialDeath Ray3-turn cooldown
Fires a matter-erasing beam at all enemies. Grants self Judgment Execution for 2 turns and increases self Action Gauge by 20%.
- UltimateBattlefield Ruin5-turn cooldown
Obliterates the entire battlefield, attacking all enemies. Grants self DEF Up for 3 turns, and removes all debuffs from self.
- PassiveBattle Awakening
Resets the cooldown of Death Ray after being attacked if self HP is 50% or below. Grants self Effect RES Up for 3 turns and increases self Action Gauge by 80%. Occurs once per battle.
- PassiveFlow of Destruction
Increases ATK and DEF by 2% on attack. Stacks up to 10 times.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
