House Stranis Secret Passage
HardSector 26Enemy weakness: OrderVoid Punisher
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 26-3Boss | 840,690 | 59,574 | 5,589 | 574,400 | 3690 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicDouble Axe Handle
Swings a massively weighted fist. Deals 10% increased damage on attack for each buff self has.
- SpecialVoid Beam3-turn cooldown
Fires a destructive beam at all enemies. Activates Judgment Execution for self for 2 turns. Triggers Judgment Execution on self for 2 turns. Increases self Action Gauge by 20% on use if self HP is 50% or below.
- UltimateEarthbreaker5-turn cooldown
Releases overwhelming power into the ground to attack all enemies. Grants self DEF Up for 2 turns and removes all debuffs from self.
- PassiveBattle Shift
Resets the cooldown of Void Beam and increases self Action Gauge by 50% after being attacked if self HP is 50% or below. Occurs once per battle.
- PassiveAggressive Adaptation
Increases ATK by 2% on attack. Stacks up to 10 times.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Harvester
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 26-6Boss | 847,410 | 60,086 | 5,621 | 579,360 | 3722 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicSoul Harvest
Swings the giant scythe to attack the enemy. Inflicts the enemy with DEF Down for 1 turn with a 100% chance.
- SpecialSoul Shatter4-turn cooldown
Gathers harvested souls into the giant scythe and attacks all enemies. Inflicts all enemies with SPD Down for 2 turns with a 100% chance. Increases self Action Gauge by 30%.
- UltimateSoul Exploitation8-turn cooldown
Strikes the ground with the giant scythe, detonating souls to attack all enemies. Deals 5% increased damage for each debuff on all enemies.
- PassiveSoul Scythe
Reduces the cooldown of Soul Exploitation by 1 turn after being attacked if the enemy has a debuff.
- PassiveSoul Absorption
Increases SPD by 3% at the end of each turn. Stacks up to 10 times.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Marauder
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 26-9Boss | 854,130 | 60,598 | 5,653 | 584,320 | 3754 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicCovert Strike
Slashes the enemy with sharp claws. Grants self Stealth for 1 turn.
- SpecialTarget Captured3-turn cooldown
Hides from sight before ambushing the enemy. Grants self Stealth for 1 turn and grants 1 instance of Skill DMG Nullification to all allies (excluding self).
- UltimateInvisible Hunter4-turn cooldown
Hides in the shadows to attack all enemies with a fatal strike. Inflicts all enemies with Silence for 1 turn with a 75% chance. Triggers a Critical Hit on hit if self has Stealth.
- PassiveCoordinated Hunt
Grants self Guard (Undispellable)Guard at the start of battle.
- PassivePack Defense
Increases self Action Gauge by 15% after an ally (excluding self) is attacked by a single-target attack.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Decimator
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 26-10Boss | 858,330 | 60,918 | 5,673 | 587,420 | 3774 |
- SPD
- 225
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicSoul Harvesting
Swings the giant scythe to attack the enemy. Inflicts the enemy with DEF Down for 2 turn with a 100% chance.
- SpecialSoul Scraper4-turn cooldown
Gathers harvested souls into the giant scythe and attacks all enemies. Grants self SPD Up for 2 turns and inflicts all enemies with SPD Down for 2 turns with a 100% chance. Increases self Action Gauge by 50%.
- UltimateSoul Snatching8-turn cooldown
Strikes the ground with the giant scythe, detonating souls to attack all enemies. Deals 10% increased damage for each debuff on all enemies.
- PassiveSoul Scythe
Reduces the cooldown of Soul Snatching by 1 turn after being attacked if the enemy has a debuff.
- PassiveSoul Absorption
Increases SPD by 3% at the end of each turn. Stacks up to 10 times.
- PassiveSoul Prison
Inflicts the enemy with Bleed for 2 turns with a 100% chance after attacking.
