Raven Wall
HardSector 31Enemy weakness: OrderVoid Witness
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 31-3Boss | 969,420 | 69,382 | 6,202 | 669,415 | 4303 |
Enemy Lineup
Despiser×2
Despiser×2
Boss stats
- SPD
- 225
- Toughness
- 18
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicSentence
Launches a Void totem to strike the enemy. Grants self ATK Up for 1 turn. Inflicts the enemy with Bleed for 2 turns with a 100% chance if the enemy has Brand.
- SpecialFinal Verdict5-turn cooldown
Releases a magic-infused shockwave to strike all enemies. Inflicts a random enemy with Brand for 5 turns with a 100% chance if self has a buff. Brand prioritizes the back row and ignores Effect RES.
- UltimateEnd of the Accused3-turn cooldown
Opens the sealed coffin to unleash bound spirits to attack the enemy. Removes all debuffs from self and grants self CRIT Rate Up for 2 turns. Inflicts the enemy with Stun for 2 turns with a 100% chance if the enemy has a Brand.
- PassiveTrial
Grants self SPD Up for 3 turns at the start of battle.
- PassiveJudgment Ritual
Reduces the cooldown of Final Verdict by 1 turn on Critical Hit.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Punisher
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 31-6Boss | 978,660 | 70,086 | 6,246 | 676,235 | 4347 |
Enemy Lineup
Wanderer×2
Wanderer×2
Boss stats
- SPD
- 225
- Toughness
- 18
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicDouble Axe Handle
Swings a massively weighted fist. Deals 10% increased damage on attack for each buff self has.
- SpecialVoid Beam3-turn cooldown
Fires a destructive beam at all enemies. Activates Judgment Execution for self for 2 turns. Triggers Judgment Execution on self for 2 turns. Increases self Action Gauge by 20% on use if self HP is 50% or below.
- UltimateEarthbreaker5-turn cooldown
Releases overwhelming power into the ground to attack all enemies. Grants self DEF Up for 2 turns and removes all debuffs from self.
- PassiveBattle Shift
Resets the cooldown of Void Beam and increases self Action Gauge by 50% after being attacked if self HP is 50% or below. Occurs once per battle.
- PassiveAggressive Adaptation
Increases ATK by 2% on attack. Stacks up to 10 times.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Harvester
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 31-9Boss | 987,900 | 70,790 | 6,290 | 683,055 | 4391 |
Enemy Lineup
Despiser×2
Despiser×2
Boss stats
- SPD
- 225
- Toughness
- 18
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicSoul Harvest
Swings the giant scythe to attack the enemy. Inflicts the enemy with DEF Down for 1 turn with a 100% chance.
- SpecialSoul Shatter4-turn cooldown
Gathers harvested souls into the giant scythe and attacks all enemies. Inflicts all enemies with SPD Down for 2 turns with a 100% chance. Increases self Action Gauge by 30%.
- UltimateSoul Exploitation8-turn cooldown
Strikes the ground with the giant scythe, detonating souls to attack all enemies. Deals 5% increased damage for each debuff on all enemies.
- PassiveSoul Scythe
Reduces the cooldown of Soul Exploitation by 1 turn after being attacked if the enemy has a debuff.
- PassiveSoul Absorption
Increases SPD by 3% at the end of each turn. Stacks up to 10 times.
- PassiveIncreased Corrosion Depth
Increases damage dealt by 5% after using a Skill. This effect can stack.
Void Ascendant
| Stage | HP | ATK | DEF | Recommended CP | Enemy level |
|---|---|---|---|---|---|
| SECTOR 31-10Boss | 993,150 | 71,190 | 6,315 | 686,930 | 4416 |
Enemy Lineup
Wanderer×2
Wanderer×2
Boss stats
- SPD
- 225
- Toughness
- 18
- CRIT Rate
- 20%
- CRIT DMG
- 35%
- Effect Hit
- 220%
- Effect Resistance
- 80%
- BasicDistorted Praise
Attacks the enemy with a torrent of ominous light. On attack, deals Chain DMG proportional to self ATK to the enemy. This Chain DMG increases if the target has a debuff. After attacking, fills self action gauge by 15% and has a 100% chance to remove 1 buff from the enemy, then has a 100% chance to inflict Impermanent Existence on the enemy for 2 turns.
- SpecialEncroaching Oblivion3-turn cooldown
Attacks the enemy by surrounding them with an unknown, sinister energy. 100% chance to inflict Impermanent Existence and SPD Down on the enemy for 2 turns. Removes 2 buffs from the enemy, then deals Chain DMG proportional to self ATK. On attack, if the enemy has Impermanent Existence, has a 100% chance to inflict Impermanent Existence on all enemies (excluding the target) for 2 turns after attacking.
- UltimatePierced Dawn's Boundary5-turn cooldown
Attacks all enemies by inviting them into a sinister realm. Fills self action gauge by 50%. 100% chance to inflict 2 stacks of Impermanent Existence on all enemies for 2 turns. Additionally, if self HP is at 50% or below, has a 100% chance to inflict DEF Down on all enemies for 2 turns.
- PassiveDark Future
After being attacked, if the attacker has Impermanent Existence, deals Chain DMG proportional to self ATK on all enemies and fills self action gauge by 5%. Both the Chain DMG and amount of action gauge gained are proportional to the attacker's Impermanent Existence stacks, counting up to 3 stacks.
- PassiveProof of Existence
After being attacked, removes 1 debuff from self and increases self SPD and DEF by 1% each. These stat increases stack up to 10 times.
- PassiveRevealing Gaze
Starts battle with the cooldown of Pierced Dawn's Boundary fully reduced. Increases self Skill DMG by 5% after each skill use. This damage increase effect stacks.
